// Dynamic
#include<iostream>
using namespace std;
#define MAT_S 3
#define LOOP_C 20
int mat[MAT_S][MAT_S] = { 1, 0, 1,
0, 1, 1,
1, 0, 0 };
long long prv[MAT_S+1], cur[MAT_S+1];
long long set = 0;
int main()
{
int i, j,val;
for(i=0; i<=MAT_S; i++)
{
cur[i] = 0;
}
for (i = 0; i < MAT_S; i++)
{
val = 0;
for (j = 0; j < MAT_S; j++)
{
val += mat[i][j];
}
cur[val]++;
}
printf("\n\n\n Init level %2d total gin = %lld and state is:", 0, set);
for(j = 0; j<=MAT_S; j++)
{
printf("\ncur[%2d] = %lld", j, cur[j]);
}
for(i = 0; i< LOOP_C; i++)
{
for(j = 0; j<= MAT_S; j++)
{
prv[j] = cur[j];
cur[j] = 0;
}
cur[1] += (prv[0] * MAT_S);
for(j = 1; j< MAT_S; j++)
{
cur[j-1] += prv[j] * j;
cur[j+1] += prv[j] * (MAT_S - j);
}
cur[MAT_S -1] += (prv[MAT_S] * MAT_S);
set += prv[MAT_S -1];
printf("\n\n\nAfter level %2d total gin = %lld and state is:", i + 1, set);
for(j = 0; j<= MAT_S; j++)
{
printf("\ncur[%2d] = %lld", j, cur[j]);
}
}
printf("\n\n");
return 0;
}
// A C / C++ program for Dijkstra's single source shortest path algorithm.
// The program is for adjacency matrix representation of the graph
#include <stdio.h>
#include <limits.h>
// Number of vertices in the graph
#define V 9
// A utility function to find the vertex with minimum distance value, from
// the set of vertices not yet included in shortest path tree
int minDistance(int dist[], bool sptSet[])
{
// Initialize min value
int min = INT_MAX, min_index;
for (int v = 0; v < V; v++)
if (sptSet[v] == false && dist[v] <= min)
min = dist[v], min_index = v;
return min_index;
}
// A utility function to print the constructed distance array
int printSolution(int dist[], int n)
{
printf("Vertex Distance from Source\n");
for (int i = 0; i < V; i++)
printf("%d \t\t %d\n", i, dist[i]);
}
// Funtion that implements Dijkstra's single source shortest path algorithm
// for a graph represented using adjacency matrix representation
void dijkstra(int graph[V][V], int src)
{
int dist[V]; // The output array. dist[i] will hold the shortest
// distance from src to i
bool sptSet[V]; // sptSet[i] will true if vertex i is included in shortest
// path tree or shortest distance from src to i is finalized
// Initialize all distances as INFINITE and stpSet[] as false
for (int i = 0; i < V; i++)
dist[i] = INT_MAX, sptSet[i] = false;
// Distance of source vertex from itself is always 0
dist[src] = 0;
// Find shortest path for all vertices
for (int count = 0; count < V-1; count++)
{
// Pick the minimum distance vertex from the set of vertices not
// yet processed. u is always equal to src in first iteration.
int u = minDistance(dist, sptSet);
// Mark the picked vertex as processed
sptSet[u] = true;
// Update dist value of the adjacent vertices of the picked vertex.
for (int v = 0; v < V; v++)
// Update dist[v] only if is not in sptSet, there is an edge from
// u to v, and total weight of path from src to v through u is
// smaller than current value of dist[v]
if (!sptSet[v] && graph[u][v] && dist[u] != INT_MAX
&& dist[u]+graph[u][v] < dist[v])
dist[v] = dist[u] + graph[u][v];
}
// print the constructed distance array
printSolution(dist, V);
}
// driver program to test above function
int main()
{
/* Let us create the example graph discussed above */
int graph[V][V] = {{0, 4, 0, 0, 0, 0, 0, 8, 0},
{4, 0, 8, 0, 0, 0, 0, 11, 0},
{0, 8, 0, 7, 0, 4, 0, 0, 2},
{0, 0, 7, 0, 9, 14, 0, 0, 0},
{0, 0, 0, 9, 0, 10, 0, 0, 0},
{0, 0, 4, 0, 10, 0, 2, 0, 0},
{0, 0, 0, 14, 0, 2, 0, 1, 6},
{8, 11, 0, 0, 0, 0, 1, 0, 7},
{0, 0, 2, 0, 0, 0, 6, 7, 0}
};
dijkstra(graph, 0);
return 0;
}
#include<iostream>
using namespace std;
#define MAT_S 3
#define LOOP_C 20
int mat[MAT_S][MAT_S] = { 1, 0, 1,
0, 1, 1,
1, 0, 0 };
long long prv[MAT_S+1], cur[MAT_S+1];
long long set = 0;
int main()
{
int i, j,val;
for(i=0; i<=MAT_S; i++)
{
cur[i] = 0;
}
for (i = 0; i < MAT_S; i++)
{
val = 0;
for (j = 0; j < MAT_S; j++)
{
val += mat[i][j];
}
cur[val]++;
}
printf("\n\n\n Init level %2d total gin = %lld and state is:", 0, set);
for(j = 0; j<=MAT_S; j++)
{
printf("\ncur[%2d] = %lld", j, cur[j]);
}
for(i = 0; i< LOOP_C; i++)
{
for(j = 0; j<= MAT_S; j++)
{
prv[j] = cur[j];
cur[j] = 0;
}
cur[1] += (prv[0] * MAT_S);
for(j = 1; j< MAT_S; j++)
{
cur[j-1] += prv[j] * j;
cur[j+1] += prv[j] * (MAT_S - j);
}
cur[MAT_S -1] += (prv[MAT_S] * MAT_S);
set += prv[MAT_S -1];
printf("\n\n\nAfter level %2d total gin = %lld and state is:", i + 1, set);
for(j = 0; j<= MAT_S; j++)
{
printf("\ncur[%2d] = %lld", j, cur[j]);
}
}
printf("\n\n");
return 0;
}
// A C / C++ program for Dijkstra's single source shortest path algorithm.
// The program is for adjacency matrix representation of the graph
#include <stdio.h>
#include <limits.h>
// Number of vertices in the graph
#define V 9
// A utility function to find the vertex with minimum distance value, from
// the set of vertices not yet included in shortest path tree
int minDistance(int dist[], bool sptSet[])
{
// Initialize min value
int min = INT_MAX, min_index;
for (int v = 0; v < V; v++)
if (sptSet[v] == false && dist[v] <= min)
min = dist[v], min_index = v;
return min_index;
}
// A utility function to print the constructed distance array
int printSolution(int dist[], int n)
{
printf("Vertex Distance from Source\n");
for (int i = 0; i < V; i++)
printf("%d \t\t %d\n", i, dist[i]);
}
// Funtion that implements Dijkstra's single source shortest path algorithm
// for a graph represented using adjacency matrix representation
void dijkstra(int graph[V][V], int src)
{
int dist[V]; // The output array. dist[i] will hold the shortest
// distance from src to i
bool sptSet[V]; // sptSet[i] will true if vertex i is included in shortest
// path tree or shortest distance from src to i is finalized
// Initialize all distances as INFINITE and stpSet[] as false
for (int i = 0; i < V; i++)
dist[i] = INT_MAX, sptSet[i] = false;
// Distance of source vertex from itself is always 0
dist[src] = 0;
// Find shortest path for all vertices
for (int count = 0; count < V-1; count++)
{
// Pick the minimum distance vertex from the set of vertices not
// yet processed. u is always equal to src in first iteration.
int u = minDistance(dist, sptSet);
// Mark the picked vertex as processed
sptSet[u] = true;
// Update dist value of the adjacent vertices of the picked vertex.
for (int v = 0; v < V; v++)
// Update dist[v] only if is not in sptSet, there is an edge from
// u to v, and total weight of path from src to v through u is
// smaller than current value of dist[v]
if (!sptSet[v] && graph[u][v] && dist[u] != INT_MAX
&& dist[u]+graph[u][v] < dist[v])
dist[v] = dist[u] + graph[u][v];
}
// print the constructed distance array
printSolution(dist, V);
}
// driver program to test above function
int main()
{
/* Let us create the example graph discussed above */
int graph[V][V] = {{0, 4, 0, 0, 0, 0, 0, 8, 0},
{4, 0, 8, 0, 0, 0, 0, 11, 0},
{0, 8, 0, 7, 0, 4, 0, 0, 2},
{0, 0, 7, 0, 9, 14, 0, 0, 0},
{0, 0, 0, 9, 0, 10, 0, 0, 0},
{0, 0, 4, 0, 10, 0, 2, 0, 0},
{0, 0, 0, 14, 0, 2, 0, 1, 6},
{8, 11, 0, 0, 0, 0, 1, 0, 7},
{0, 0, 2, 0, 0, 0, 6, 7, 0}
};
dijkstra(graph, 0);
return 0;
}
// A C / C++ program for Prim's Minimum Spanning Tree (MST) algorithm. // The program is for adjacency matrix representation of the graph#include <stdio.h>#include <limits.h>// Number of vertices in the graph#define V 5// A utility function to find the vertex with minimum key value, from// the set of vertices not yet included in MSTint minKey(int key[], bool mstSet[]){ // Initialize min value int min = INT_MAX, min_index; for (int v = 0; v < V; v++) if (mstSet[v] == false && key[v] < min) min = key[v], min_index = v; return min_index;}// A utility function to print the constructed MST stored in parent[]int printMST(int parent[], int n, int graph[V][V]){ printf("Edge Weight\n"); for (int i = 1; i < V; i++) printf("%d - %d %d \n", parent[i], i, graph[i][parent[i]]);}// Function to construct and print MST for a graph represented using adjacency// matrix representationvoid primMST(int graph[V][V]){ int parent[V]; // Array to store constructed MST int key[V]; // Key values used to pick minimum weight edge in cut bool mstSet[V]; // To represent set of vertices not yet included in MST // Initialize all keys as INFINITE for (int i = 0; i < V; i++) key[i] = INT_MAX, mstSet[i] = false; // Always include first 1st vertex in MST. key[0] = 0; // Make key 0 so that this vertex is picked as first vertex parent[0] = -1; // First node is always root of MST // The MST will have V vertices for (int count = 0; count < V-1; count++) { // Pick thd minimum key vertex from the set of vertices // not yet included in MST int u = minKey(key, mstSet); // Add the picked vertex to the MST Set mstSet[u] = true; // Update key value and parent index of the adjacent vertices of // the picked vertex. Consider only those vertices which are not yet // included in MST for (int v = 0; v < V; v++) // graph[u][v] is non zero only for adjacent vertices of m // mstSet[v] is false for vertices not yet included in MST // Update the key only if graph[u][v] is smaller than key[v] if (graph[u][v] && mstSet[v] == false && graph[u][v] < key[v]) parent[v] = u, key[v] = graph[u][v]; } // print the constructed MST printMST(parent, V, graph);}// driver program to test above functionint main(){ /* Let us create the following graph 2 3 (0)--(1)--(2) | / \ | 6| 8/ \5 |7 | / \ | (3)-------(4) 9 */ int graph[V][V] = {{0, 2, 0, 6, 0}, {2, 0, 3, 8, 5}, {0, 3, 0, 0, 7}, {6, 8, 0, 0, 9}, {0, 5, 7, 9, 0}, }; // Print the solution primMST(graph); return 0;}
// Program to print BFS traversal from a given source vertex. BFS(int s)
// traverses vertices reachable from s.
#include<iostream>
#include <list>
using namespace std;
// This class represents a directed graph using adjacency list representation
class Graph
{
int V; // No. of vertices
list<int> *adj; // Pointer to an array containing adjacency lists
public:
Graph(int V); // Constructor
void addEdge(int v, int w); // function to add an edge to graph
void BFS(int s); // prints BFS traversal from a given source s
};
Graph::Graph(int V)
{
this->V = V;
adj = new list<int>[V];
}
void Graph::addEdge(int v, int w)
{
adj[v].push_back(w); // Add w to v’s list.
}
void Graph::BFS(int s)
{
// Mark all the vertices as not visited
bool *visited = new bool[V];
for(int i = 0; i < V; i++)
visited[i] = false;
// Create a queue for BFS
list<int> queue;
// Mark the current node as visited and enqueue it
visited[s] = true;
queue.push_back(s);
// 'i' will be used to get all adjacent vertices of a vertex
list<int>::iterator i;
while(!queue.empty())
{
// Dequeue a vertex from queue and print it
s = queue.front();
cout << s << " ";
queue.pop_front();
// Get all adjacent vertices of the dequeued vertex s
// If a adjacent has not been visited, then mark it visited
// and enqueue it
for(i = adj[s].begin(); i != adj[s].end(); ++i)
{
if(!visited[*i])
{
visited[*i] = true;
queue.push_back(*i);
}
}
}
}
// Driver program to test methods of graph class
int main()
{
// Create a graph given in the above diagram
Graph g(4);
g.addEdge(0, 1);
g.addEdge(0, 2);
g.addEdge(1, 2);
g.addEdge(2, 0);
g.addEdge(2, 3);
g.addEdge(3, 3);
cout << "Following is Breadth First Traversal (starting from vertex 2) \n";
g.BFS(2);
return 0;
} |